Kinect interacted drum game for disabled children
2014 22nd Signal Processing and Communications Applications Conference (SIU), Trabzon, Turkey/TÜRKİYE, 23 Nisan 2014
ECE CALIKUS,KÖSE HATİCE,İNCE GÖKHAN
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Audio Centered Game Development in Mobile VR Game + Design Education - Proceedings of PUDCAD 2020
2021, s. 217-232, Springer International Publishing
SEFERCİOĞLU ECE NAZ, KÖSE HATİCE
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Multi-objective Assessment of Warehouse Storage Policies in Logistics and a Fuzzy Information Axiom Approach Applications of Multi Criteria and Game Theory Approaches
2014, s. 57-82, Springer
ÇEVİKCAN EMRE,UÇAL SARI İREM,KAHRAMAN CENGİZ
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Coalition possibility of riparian countries via game theory and fuzzy logic models
Water Resources Research, Vol. 46, No. 12, Aralık 2010, ISSN: 00431397
KÜÇÜKMEHMETOĞLU MEHMET,ŞEN ZEKAİ,ÖZGER MEHMET
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Effects of Educational Policies on Design of Inclusive Schools: SERÇEV Case
Game+Design Education: PUDCAD Universal Design Education Practice Conference, 24 Haziran 2020
GÜLBAHAR SİMGE, CORDAN ÖZGE
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Game+Design Education: Proceedings of PUDCAD 2020
2022, Springer
CORDAN ÖZGE, ARSLAN DİNÇAY DEMET, YURDAKUL ÇAĞIL, ÖKSÜZ ELİF BELKIS, SEMİZOĞLU SENA
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ERASMUSPUDCADPracticing Universal Design in Design Education through a CAD-Based Game
Man, Space and Inclusion, 19 Ekim 2018
CORDAN ÖZGE
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Rationing Rules Under Uncertain Claims: A Survey Game Theory and Networks
2021, s. 177-199, Springer Singapore
ERTEMEL SİNAN, KUMAR RAJNİSH
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Coalition possibility of riparian countries via game theory and fuzzy logic models
Water Resources Research, Vol. 46, No. 12, Aralık 2010, ISSN: 00431397
KUCUKMEHMETOGLU MEHMET,ŞEN ZEKAİ,ÖZGER MEHMET
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Total Quality Management in the context of University 4.0: New game new rules
Frontiers in Education, Mart 2023, ISSN: 2504-284X
ÜLKER NİLÜFER
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Contemporary Istanbul Çağdaş Sanat Fuarı - Plugin Yeni Medya Sanatı Bölümü'nde "X-CHANGE" adlı sergi
İstanbul Lütfi Kırdar Uluslararası Sergi ve Kongre Sarayı, 12 Kasım 2015 - 15 Kasım 2015
MİAO XİAOCHUN, IVAN NAVARRO, CASEY REAS, EELCO BRAND, MO H ZAREEİ, MOREHSHİN ALLAHYARİ, MARCK, MORGAN WONG, BEGÜM YAMANLAR, SELÇUK ARTUT, ATÖLYE İSTANBUL, MİCHAEL FİSCHER, BAHÇEŞEHİR UNİVERSİTY GAME LAB, DECOL COOP., EPİTOME, İSKELE47, REFİK ÇOLAKOĞLU (İTÜ), SHAHAR MARCUS, PRİZMA, ANİTA ACKERMANN, AYŞE GÜL SÜTER, JOSEPH ALAN DEGİORGİS, BAGER AKBAY, BUŞRA TUNÇ, CAN BÜYÜKBERBER, DENİZ DERBENT, UFUK BARIŞ MUTLU, ERDAL İNCİ, NİHAT KARATAŞLI, NOHLAB, ONUR SÖNMEZ, Pİ SLİCES, UMUT GONCA
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IMPROVING ARCHITECTURAL DESIGN CREATIVITY THROUGH RULE-BASED REPRESENTATIONS IN DIGITAL GAME ENVIRONMENT
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2024
BETÜL UYAN
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Generalized game-testing using reinforcement learning
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2023
UĞUR ÖNAL
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Alternate reality games as a physical interaction tool in game technologies
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2023
İREM PILEHVARIAN
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A flight simulation tool for end-game simulations
Bilişim Enstitüsü, İstanbul Teknik Üniversitesi, 2009
ÖZER ÖZAYDIN
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The roles of matrix norms in the game theory
Fen Bilimleri Enstitüsü, İstanbul Teknik Üniversitesi, 2018
MURAT ÖZKAYA
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Procedural approaches in open-world games: Game artists' perspective
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2022
CAN ÖZMEN
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Exploring the role of game mechanics in generating spatial compositions: Snaris case
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2023
OZAN CAN ÖZVATAN
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Designing an augmented reality based city building game using cellular automata
Fen Bilimleri Enstitüsü, İstanbul Teknik Üniversitesi, 2020
ŞEREF ATİLLA GÜRBÜZ
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Impacts of user-led innovation in video game industry
Sosyal Bilimler Enstitüsü, İstanbul Bilgi Üniversitesi, 2017
CAN AYDALGA
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