ARAMA SONUÇLARI

Toplam 54 adet sonuçtan 20 tanesi görüntülenmektedir.

Arama









Yıllara göre arama

Özel Aralık Girişi

Game+Design Education: Proceedings of PUDCAD 2020
2022, Springer
CORDAN ÖZGE, ARSLAN DİNÇAY DEMET, YURDAKUL ÇAĞIL, ÖKSÜZ ELİF BELKIS, SEMİZOĞLU SENA
Sena Semizoğlu Bilimsel Kitap
Audio Centered Game Development in Mobile VR Game + Design Education - Proceedings of PUDCAD 2020
2021, s. 217-232, Springer International Publishing
SEFERCİOĞLU ECE NAZ, KÖSE HATİCE
Hatice Köse Bilimsel KitapKitap Bölümü
Spatial audio localization as a gameplay element: Design, development, and evaluation of an audio-based virtual reality game
LİSANSÜSTÜ EĞİTİM ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2021
ECE NAZ SEFERCİOĞLU
Hatice Köse Tez Yüksek Lisans Tamamlandı
Povscape: a research through design approach to anamorphic projection as a spatial game mechanic in impossible game spaces
LİSANSÜSTÜ EĞİTİM ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2025
İREM AYDINDOĞAN
Sema Alaçam Doğan Tez Yüksek Lisans Tamamlandı
Convergence of history of architecture and video game design
LİSANSÜSTÜ EĞİTİM ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2024
SEDA GÜNTAN
Bilge Ar Tez Doktora Tamamlandı
Improving architectural design creativity through rule-based representations in digital game environment
LİSANSÜSTÜ EĞİTİM ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2024
BETÜL UYAN
Sevil Yazıcı Tez Yüksek Lisans Tamamlandı
Game-based learning in architecture education: Consolidating visual design principles in freshmen
LİSANSÜSTÜ EĞİTİM ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2023
MERT KARAKAYA
Aslı Kanan Tez Yüksek Lisans Tamamlandı
Augmented Cube Workshop No 2
This workshop aims to provide participants an opportunity to design and visualize with the cutting edge AR technologies through practicing leading game engines- Unity- and its’ AR plug-in – Vuforia. In order to give an overview of AR technologies and concepts, a brief lecture of AR will be provided, then a set of step-based software tutorial session will introduce the interface and design and scripting possibilities in the game engine–Unity and the AR plug-in – Vuforia. In software tutorial, par, 31 Ekim 2017
SÜHEYLA MÜGE HALICI, CAN UZUN
Can Uzun Sanatsal Faaliyet Diğer
Let's Play the AI-based Board Game: New Era for Landscape Architecture Education
Journal of Digital Landscape Architecture, Vol. 10, No. 2025, Haziran 2025, s. 678-685, ISSN: 2367-4253
TÜRK ARZU,BOZKURT MELİH
Evaluating Virtual Game Design for Cultural Heritage Interpretation: An Exploratory Study on arkeOyun
Heritage, Vol. 8, No. 6, Haziran 2025, s. 208-222, ISSN: 2571-9408
GÜNER SEVDE,GÜL LEMAN FİGEN
Leman Figen Gül Özgün Makale
A Systematic Approach to Ludonarrative Harmony: Methods for Aligning Interactive Gameplay and Storytelling
4th International Graduate Research Symposium | IGRS’25, İSTANBUL/TÜRKİYE, 12 Mayıs 2025
ÇELİK CEM,AKÇAY KAVAKOĞLU AYŞEGÜL
A Method for Decoding and Representing Time in Fourdimensional Spaces via Digital Game Environment
Journal of Computational Design, Vol. 4, No. 1, Mart 2023, s. 99-129, ISSN: 87-4318
UYAN BETÜL,YAZICI SEVİL
Sevil Yazıcı Özgün Makale
Fostering Cultural Heritage Awareness through Game Elements: Route Design for Mixed Reality Experience of the Yedikule Fortress
ASCAAD 2023, Vol. 1, No. 1, 7 Kasım 2023, s. 652-666, ISSN: 2994–9777
GÜL LEMAN FİGEN,COŞKUN EMİRHAN,YAĞMUR KİLİMCİ ELİF SEZEN,MORALİOĞLU BEGÜM
Elif Sezen Yağmur Kilimci Tam metin bildiri
The role of Environmental Design Methods in Player Experience: A comparative Analysis of Procedurally generated and Handcrafted game Levels
3rd International Graduate Research Symposium: IGRS’24 E-Abstract Book, Öztopal, A., Giray, G., Apaydın, SÇ, Subaşı, A., Sel Turhan, F., Şahin, AD. İTÜ Yayın Evi, İstanbul/TÜRKİYE, 8 Mayıs 2024, s. 254-254
YAZGAN HANDE NUR,GÜL LEMAN FİGEN
Leman Figen Gül Özet Bildiri
A Method for Decoding and Representing Time in Fourdimensional Spaces via Digital Game Environment
Journal of Computational Design, Vol. 1, No. 4, Mart 2023, s. 99-120, ISSN: 2687-4318
UYAN BETÜL, YAZICI SEVİL
Effects of industrial design properties of game controllers on player experience
Entertainment Computing, Vol. 50, Mayıs 2024, s. 1-9, ISSN: 1875-9521
AKYAMAN SEREFRAZ,ALPPAY EKREM CEM
Ekrem Cem Alppay Özgün Makale
The Quest of Spatial Presence by Puzzle-Solving Games in VR
41st Education and Research in Computer Aided Architectural Design in Europe (eCAADe) Conference, Graz/AVUSTURYA, Vol. 2, 20 Eylül 2023, s. 833-842, ISSN: 2684-1843
TAŞDELEN MERVE, GÜLEÇ ÖZER DERYA, AKÇAY KAVAKOĞLU AYŞEGÜL
Fostering Cultural Heritage Awareness through Game Elements: Route Design for Mixed Reality Experience of the Yedikule Fortress
The 11th ASCAAD International Conference (C+++: Computation, Culture, and Context), Amman/ÜRDÜN, Vol. 1, No. 1, 7 Kasım 2023, s. 652-666, ISSN: 2994–9777
GÜL LEMAN FİGEN, YAĞMUR KİLİMCİ ELİF SEZEN, GÜLEÇ ÖZER DERYA, MORALIOĞLU BEGÜM, COŞKUN EMİRHAN
The Quest of Spatial Presence by Puzzle-Solving Games in VR
41st Education and Research in Computer Aided Architectural Design in Europe (eCAADe) Conference, Graz/AVUSTURYA, Vol. 2, 20 Eylül 2023, s. 833-842, ISSN: 2684-1843
TAŞDELEN MERVE, GÜLEÇ ÖZER DERYA, AKÇAY KAVAKOĞLU AYŞEGÜL
Fostering Cultural Heritage Awareness through Game Elements: Route Design for Mixed Reality Experience of the Yedikule Fortress
The 11th ASCAAD International Conference (C+++: Computation, Culture, and Context), Amman/ÜRDÜN, Vol. 1, No. 1, 7 Kasım 2023, s. 652-666, ISSN: 2994–9777
GÜL LEMAN FİGEN, YAĞMUR KİLİMCİ ELİF SEZEN, GÜLEÇ ÖZER DERYA, MORALIOĞLU BEGÜM, COŞKUN EMİRHAN

İLETİŞİM BİLGİLERİ

İstanbul Teknik Üniversitesi Rektörlüğü İTÜ Ayazağa Kampüsü Rektörlük Binası, Maslak-Sarıyer / İstanbul Tel: +90 212 285 3930