Object manipulation through intuitive hand gestures in virtual reality: The relation between objects' spatial properties and gestures
LİSANSÜSTÜ EĞİTİM ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2022
ERKUT SIRDAŞ
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Developing the spatial performance of puzzle games in virtual reality environments with spatial presence
LİSANSÜSTÜ EĞİTİM ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2023
MERVE TAŞDELEN
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Developing the spatial performance of puzzle games in virtual reality environments with spatial presence
LİSANSÜSTÜ EĞİTİM ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2023
MERVE TAŞDELEN
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Adaptive sustainable reuse of a post-industrial area with a biophilic approach: 'Green museum' evaluation applying virtual reality technology
LİSANSÜSTÜ EĞİTİM ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2023
MAHTAB AHMADI KABIR
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A serious game using virtual reality and augmented reality in a driving license test
LİSANSÜSTÜ EĞİTİM ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2021
TUĞÇE AVŞAR
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Spatial audio localization as a gameplay element: Design, development, and evaluation of an audio-based virtual reality game
LİSANSÜSTÜ EĞİTİM ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2021
ECE NAZ SEFERCİOĞLU
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Analysing the user experience of the virtual reality storytelling with the visual and the aural stimuli
FEN BİLİMLERİ ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2018
BURCU NİMET DUMLU
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Enhancing virtual reality musical instrument design: Solving software topology problems with VRMI Creation Toolkit
LİSANSÜSTÜ EĞİTİM ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2021
OZAN SARIER
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Virtual and augmented reality based interfaces for choreography generation
FEN BİLİMLERİ ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2017
TAFADZWA JOSEPH DUBE
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Reduction of dental anxiety in children using virtual reality
LİSANSÜSTÜ EĞİTİM ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2021
FATMA BETÜL GÜREŞ
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A new approach to design education: Evaluations of 3D virtual worlds on design teaching and learning
7th International Conference on Construction Applications of Virtual Reality, 22 Ekim 2007, s. 40-49
GÜL LEMAN FİGEN,GU NİNG,WİLLİAMS ANTHONY
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Evaluating Virtual Game Design for Cultural Heritage Interpretation: An Exploratory Study on arkeOyun
HERITAGE, Vol. 8, No. 6, Nisan 2025, ISSN: 2571-9408
GÜNER SEVDE,GÜL LEMAN FİGEN
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From Panoramas to Virtual Reality of War: A Contemporary Art Historiography of Hito Steyerl’s Virtual Leonardo’s Submarine
The 3rd International Graduate Research Symposium, 8 Mayıs 2024, s. 63
YETİŞKİN DOĞRUSÖZ EBRU BELGİN,SELİK PELİNSU
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Virtual Worlds as a Constructivist Learning Platform: Evaluations of 3D Virtual Worlds on Design Teaching and Learning
Journal of Information Technology in Construction, Vol. 13, 2008, s. 578-593, ISSN: 1874-4753, Special Issue Virtual and Augmented Reality in Design and Construction
LF GÜL, N GU, A WİLLİAMS
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“The Design Process in Education and The Importance of Virtual Environment”
Sanal Ortamda Sanat ve Tasarım, Art, Design and Virtual Reality, Haziran 2003, s. 130-147
SECIL SATIR ELMIRA SENER
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Virtual Worlds as a Constructivist Learning Platform: Evaluations of 3D Virtual Worlds on Design Teaching and Learning
Journal of Information Technology in Construction, Vol. 13, 2008, s. 578-593, ISSN: 1874-4753, Special Issue Virtual and Augmented Reality in Design and Construction
LF GÜL, N GU, A WİLLİAMS
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The Introduction of a Problem Based Learning Approach to the Implementation of a Virtual Reality Context, in Cheney, A. and Sanders, R.L. (eds), Teaching and Learning in 3D Immersive Worlds: Pedagogic
Vol. Chapter 13, 2011, IGI Global
A WİLLİAMS, N GU, LF GÜL
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The Introduction of a Problem Based Learning Approach to the Implementation of a Virtual Reality Context, in Cheney, A. and Sanders, R.L. (eds), Teaching and Learning in 3D Immersive Worlds: Pedagogic
Vol. Chapter 13, 2011, IGI Global
A WİLLİAMS, N GU, LF GÜL
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Experiencing Cultural Heritage Through Gamification – Mardin orphanage
41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023), GRAZ/AVUSTURYA, Vol. 2, 20 Eylül 2023, s. 671-680, ISSN: 2684-1843
KALAK DOĞAN, GÜLEÇ ÖZER DERYA, AYDIN SERDAR
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AI-based augmented reality for architectural mass study
VIRTUAL REALITY, Vol. 29, No. 4, Mayıs 2025, ISSN: 1359-4338
HALICI SÜHEYLA MÜGE,GÜL LEMAN FİGEN
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