ARAMA SONUÇLARI

Toplam 77 adet sonuçtan 20 tanesi görüntülenmektedir.

Arama









Yıllara göre arama

Özel Aralık Girişi

Object manipulation through intuitive hand gestures in virtual reality: The relation between objects' spatial properties and gestures
LİSANSÜSTÜ EĞİTİM ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2022
ERKUT SIRDAŞ
Hatice Köse Tez Yüksek Lisans Tamamlandı
Developing the spatial performance of puzzle games in virtual reality environments with spatial presence
LİSANSÜSTÜ EĞİTİM ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2023
MERVE TAŞDELEN
Derya Güleç Özer Tez Yüksek Lisans Tamamlandı
Developing the spatial performance of puzzle games in virtual reality environments with spatial presence
LİSANSÜSTÜ EĞİTİM ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2023
MERVE TAŞDELEN
Ayşegül Akçay Kavakoğlu Tez Yüksek Lisans Tamamlandı
Adaptive sustainable reuse of a post-industrial area with a biophilic approach: 'Green museum' evaluation applying virtual reality technology
LİSANSÜSTÜ EĞİTİM ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2023
MAHTAB AHMADI KABIR
İsmail Eren Kürkçüoğlu Tez Yüksek Lisans Tamamlandı
A serious game using virtual reality and augmented reality in a driving license test
LİSANSÜSTÜ EĞİTİM ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2021
TUĞÇE AVŞAR
Hatice Köse Tez Yüksek Lisans Tamamlandı
Spatial audio localization as a gameplay element: Design, development, and evaluation of an audio-based virtual reality game
LİSANSÜSTÜ EĞİTİM ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2021
ECE NAZ SEFERCİOĞLU
Hatice Köse Tez Yüksek Lisans Tamamlandı
Analysing the user experience of the virtual reality storytelling with the visual and the aural stimuli
FEN BİLİMLERİ ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2018
BURCU NİMET DUMLU
Yüksel Demir Tez Yüksek Lisans Tamamlandı
Enhancing virtual reality musical instrument design: Solving software topology problems with VRMI Creation Toolkit
LİSANSÜSTÜ EĞİTİM ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2021
OZAN SARIER
Can Karadoğan Tez Doktora Tamamlandı
Virtual and augmented reality based interfaces for choreography generation
FEN BİLİMLERİ ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2017
TAFADZWA JOSEPH DUBE
Gökhan İnce Tez Yüksek Lisans Tamamlandı
Reduction of dental anxiety in children using virtual reality
LİSANSÜSTÜ EĞİTİM ENSTİTÜSÜ, İSTANBUL TEKNİK ÜNİVERSİTESİ, 2021
FATMA BETÜL GÜREŞ
Gökhan İnce Tez Yüksek Lisans Tamamlandı
A new approach to design education: Evaluations of 3D virtual worlds on design teaching and learning
7th International Conference on Construction Applications of Virtual Reality, 22 Ekim 2007, s. 40-49
GÜL LEMAN FİGEN,GU NİNG,WİLLİAMS ANTHONY
Evaluating Virtual Game Design for Cultural Heritage Interpretation: An Exploratory Study on arkeOyun
HERITAGE, Vol. 8, No. 6, Nisan 2025, ISSN: 2571-9408
GÜNER SEVDE,GÜL LEMAN FİGEN
From Panoramas to Virtual Reality of War: A Contemporary Art Historiography of Hito Steyerl’s Virtual Leonardo’s Submarine
The 3rd International Graduate Research Symposium, 8 Mayıs 2024, s. 63
YETİŞKİN DOĞRUSÖZ EBRU BELGİN,SELİK PELİNSU
Virtual Worlds as a Constructivist Learning Platform: Evaluations of 3D Virtual Worlds on Design Teaching and Learning
Journal of Information Technology in Construction, Vol. 13, 2008, s. 578-593, ISSN: 1874-4753, Special Issue Virtual and Augmented Reality in Design and Construction
LF GÜL, N GU, A WİLLİAMS
“The Design Process in Education and The Importance of Virtual Environment”
Sanal Ortamda Sanat ve Tasarım, Art, Design and Virtual Reality, Haziran 2003, s. 130-147
SECIL SATIR ELMIRA SENER
Virtual Worlds as a Constructivist Learning Platform: Evaluations of 3D Virtual Worlds on Design Teaching and Learning
Journal of Information Technology in Construction, Vol. 13, 2008, s. 578-593, ISSN: 1874-4753, Special Issue Virtual and Augmented Reality in Design and Construction
LF GÜL, N GU, A WİLLİAMS
The Introduction of a Problem Based Learning Approach to the Implementation of a Virtual Reality Context, in Cheney, A. and Sanders, R.L. (eds), Teaching and Learning in 3D Immersive Worlds: Pedagogic
Vol. Chapter 13, 2011, IGI Global
A WİLLİAMS, N GU, LF GÜL
The Introduction of a Problem Based Learning Approach to the Implementation of a Virtual Reality Context, in Cheney, A. and Sanders, R.L. (eds), Teaching and Learning in 3D Immersive Worlds: Pedagogic
Vol. Chapter 13, 2011, IGI Global
A WİLLİAMS, N GU, LF GÜL
Experiencing Cultural Heritage Through Gamification – Mardin orphanage
41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023), GRAZ/AVUSTURYA, Vol. 2, 20 Eylül 2023, s. 671-680, ISSN: 2684-1843
KALAK DOĞAN, GÜLEÇ ÖZER DERYA, AYDIN SERDAR
AI-based augmented reality for architectural mass study
VIRTUAL REALITY, Vol. 29, No. 4, Mayıs 2025, ISSN: 1359-4338
HALICI SÜHEYLA MÜGE,GÜL LEMAN FİGEN

İLETİŞİM BİLGİLERİ

İstanbul Teknik Üniversitesi Rektörlüğü İTÜ Ayazağa Kampüsü Rektörlük Binası, Maslak-Sarıyer / İstanbul Tel: +90 212 285 3930