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FORCED VIBRATION ANALYSIS OF DIRECT CURRENT MOTOR IN MINI SUMO ROBOT
International Conference on Technics, Technologies and Education ICTTE 2018, yambol/BULGARİSTAN, 18 Ekim 2018, s. 105-110, ISSN: 2603-445X
ÇABUK ALİ SİNAN
Ali Sinan Çabuk Tam metin bildiri
DATA ACQUISITION SYSTEM FOR INDUCTION MOTORS WITH ARDUINO
International Conference on Technics, Technologies and Education ICTTE 2019, YAMBOL/BULGARİSTAN, 16 Ekim 2019, s. 256-262
ÇABUK ALİ SİNAN
Learning by doing revisited: An interactive experience in teaching design methods
DRS // CUMULUS 2013: 2nd International Conference for Design Education Researchers, Oslo/NORVEÇ, Vol. 3, 14 Mayıs 2013, s. 1652-1666
ÇELİKOĞLU ÖZGE,TİMUR ÖĞÜT ŞEBNEM
Özge Çelikoğlu Tam metin bildiri
When Rabbits Lead to Ideas: Inspiring Design by Retelling Stories through Metaphors
DRS Learn X Design 2019: 5th International Conference for Design Education Researchers, Ankara/TÜRKİYE, 9 Temmuz 2019, s. 461-468
ÇELİKOĞLU ÖZGE
An Ethnography of the Design Studio: Exploring Social Interactions and Performances in Studio Environment through Goffman’s Dramaturgical Approach
DRS Learn X Design 2019: 5th International Conference for Design Education Researchers, Ankara/TÜRKİYE, 9 Temmuz 2019, s. 313-320
KARABULUT SÜLEYMAN ENES,ÇELİKOĞLU ÖZGE
Özge Çelikoğlu Tam metin bildiri etnografi
Of Dreams and Representations: Storytelling and Design
DRS Learn X Design 2015: 3rd International Conference for Design Education Researchers, Chicago/AMERİKA BİRLEŞİK DEVLETLERİ, Vol. 3, 28 Haziran 2015, s. 1227-1235
ÇELİKOĞLU ÖZGE
Özge Çelikoğlu Tam metin bildiri
The Impact of Embodiment on Design Cognition: A Method to Investigate Design Behaviour in Collaborative Design Environments Computing Cognition and Education Recent Research in the Architectural Sciences
Newcastle/AVUSTRALYA, 2009, s. 111-126, ANZAScA and University of Newcastle
LEMAN FİGEN GÜL, NİNG GU, ANTHONY WİLLİAMS
Leman Figen Gül Bilimsel KitapKitap Bölümü
Exploring Co-design with an AI Partner: The GAI-A Interface in Architectural Education
International Conference on Cooperative Design, Visualization and Engineering, Valencia/İSPANYA, 15 Eylül 2024
GÜL LEMAN FİGEN,DELİKANLI BURAK,ÜNEŞİ OĞULCAN,GÜL ERTUĞRUL ÖMER
Leman Figen Gül Tam metin bildiri
Mapping Current Trends on Gamification of Cultural Heritage Game + Design Education. Springer Series in Design and Innovation, vol 13
Cham/İSVEÇ, 2021, s. 281-279, Springer, Chan
KARAHAN SEVDE, GÜL LEMAN FİGEN
Leman Figen Gül Bilimsel KitapKitap Bölümü
Second Life A Context For Design Learning Second Life A Context For Design Learning- Higher Education in Virtual Worlds Teaching and Learning in Second Life
2009, s. 159-180, Emerald Group, Bingley, UK
NİNG GU, LEMAN FİGEN GÜL, ANTHONY WİLLİAMS, W NAKAPAN
Leman Figen Gül Bilimsel KitapKitap Bölümü
Constructivist Learning Theory in Virtual Design Studios Constructivist Learning Theory in Virtual Design Studios-Computational Design Methods and Technologies Applications in CAD CAM and CAE Education
2012, s. 139-162, IGI Global
LEMAN FİGEN GÜL, NİNG GU, ANTHONY WİLLİAMS
Leman Figen Gül Bilimsel KitapKitap Bölümü
Employing Generative AI models in architectural design education: Our insights from the studio experience (in Turkish)
18th MSTAS Conference, Balıkesir/TÜRKİYE, 1 Eylül 2024
GÜL LEMAN FİGEN,DELİKANLI BURAK,ÜNEŞİ OĞULCAN,GÜL ERTUĞRUL ÖMER
Leman Figen Gül Tam metin bildiri
The Role of Game Space on Spatial Knowledge Acquisition in Archaeological Sites: A pilot study
Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023), Graz/AVUSTURYA, Vol. 2, 20 Eylül 2023, s. 651-660
KARAHAN SEVDE, GÜL LEMAN FİGEN
Leman Figen Gül Tam metin bildiri Mimarlık
Architectural Form Explorations through Generative Adversarial Networks: Predicting the potentials of StyleGAN
40th Conference on Education and Research in Computer Aided Architectural Design in Europe, eCAADe 2022, Gent/BELÇİKA, 13 Eylül 2022, s. 575-582
EROĞLU RUŞEN, GÜL LEMAN FİGEN
Utilizing Generative Adversarial Networks for Augmenting Architectural Massing Studies: AI-assisted Mixed Reality
40th Conference on Education and Research in Computer Aided Architectural Design in Europe, eCAADe 2022, Gent/BELÇİKA, 13 Eylül 2022, s. 323-330
HALICI SÜREYYA MÜGE, GÜL LEMAN FİGEN
Towards to the Hyperautomation - An integrated framework for Construction 4.0: a case of Hookbot as a distributed reconfigurable robotic assembly system
40th Conference on Education and Research in Computer Aided Architectural Design in Europe, eCAADe 2022, Gent/BELÇİKA, 13 Eylül 2022, s. 389-398
DELİKANLI BURAK, GÜL LEMAN FİGEN
[des-Fi]XR: Envisioning future spaces with XR technologies by using design fiction
Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023), Graz/AVUSTURYA, Vol. 2, 20 Eylül 2023, s. 873-882
MORALIOĞLU BEGÜM, GÜL LEMAN FİGEN
Leman Figen Gül Tam metin bildiri mimarlık
Mapping Current Trends on Gamification of Cultural Heritage
the proceedings of the PUDCAD Universal Design Practice Conference: Game Design Education, 24 Haziran 2020, s. 281-293, ISSN: 978-3-030-65060-5
KARAHAN SEVDE GÜNER,GÜL LEMAN FİGEN
Leman Figen Gül Tam metin bildiri Oyun tasarımı
What We Learnt from Design Teaching in Collaborative Virtual Environments
29th Conference on Education in Computer Aided Architectural Design in Europe (eCAADe), Ljubljana/SLOVENYA, 21 Kasım 2013, s. 203-212
GÜL LEMAN FİGEN
Leman Figen Gül Tam metin bildiri
Designing as a Team by Utilizing Analogue Media versus a Computational Tool for Parametric Modelling Lessons Learnt form a Study in Education
CAAD FUTURES 2017, İstanbul/TÜRKİYE, 12 Temmuz 2017, s. 374-388
YAĞMUR KİLİMCİ ELİF SEZEN,GÜL LEMAN FİGEN
Leman Figen Gül Tam metin bildiri

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