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Second Life A Context For Design Learning Second Life A Context For Design Learning- Higher Education in Virtual Worlds Teaching and Learning in Second Life
2009, s. 159-180, Emerald Group, Bingley, UK
NİNG GU, LEMAN FİGEN GÜL, ANTHONY WİLLİAMS, W NAKAPAN
Leman Figen Gül Bilimsel KitapKitap Bölümü
Revisiting Shape Embedding
Education and Research in Computer-aided Architectural Design in Europe (eCAADe) 27, Vol. 1, s. 229-236
KELES HACER YALİM, ÖZKAR MİNE, TARI SİBEL
Mine Özkar Kabakçıoğlu Tam metin bildiri
An Exploration of Interactivity and Tangibles in Blended Play Environments
Game + Design Education, Vol. 13, 24 Haziran 2020, s. 341-351
KAY İPEK, ÖZKAR MİNE
Mine Özkar Kabakçıoğlu Tam metin bildiri
Towards a Digital Practice of Historical Stone Carvings
40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022), Ghent/BELÇİKA, 13 Eylül 2022
HAMZAOĞLU BEGÜM, ÖZKAR MİNE, AYDIN SERDAR
Mine Özkar Kabakçıoğlu Tam metin bildiri
Computation in Early Design Education as Investment in Attitudes
34th eCAADe Conference, Oulu/FİNLANDİYA, Vol. 1, 22 Ağustos 2016, s. 357-366
HYSA DESANTİLA,ÖZKAR MİNE
Mine Özkar Kabakçıoğlu Tam metin bildiri
Curricular Reform in Architectural Education as an Inclusive and Sustainable Process Reflections on an ongoing Action Research Project for the Design of a National Qualifications Framework for Architectural Education and Curriculum Development
Society for Research into Higher Education (SRHE) Annual Conference: Challenging Higher Education; knowledge, policy and practice, İngiltere, 8-10.12.2009 Book of Abstracts, London:SRHE, 49
AKÖZER EMEL, ÖZKAR MİNE, ÖNÜR SELAHATTİN
Mine Özkar Kabakçıoğlu Tam metin bildiri
Open Design Education: Addressing Accountability in the Age of Computing
Megaron, Vol. 15, No. 3, Ağustos 2020, s. 343-349, ISSN: 1305-5798
HYSA DESANTİLA, ÖZKAR MİNE
The Magic Mode of Everyday Objects: Bridging the Digital and Physical Environments of Play with Monnom
FabLearn Europe / MakeEd 2021- An International Conference on Computing, Design and Making in Education, New York/AMERİKA BİRLEŞİK DEVLETLERİ, 1 Haziran 2021
KAY İPEK, ÜNLÜ GİZEM, ÖZKAR MİNE
Mine Özkar Kabakçıoğlu Tam metin bildiri
Inclusive Experiential Learning at Graduate Level Planning Studio: A Collaborative Governance Case
Association of European Schools of Planning (AESOP) 2019 Congress - "Planning for Transition", Venedik/İTALYA, Vol. 32, No. 2, 9 Temmuz 2019, s. 739-761
AKÇAKAYA WAITE JR İMGE, ALKAY ELİF, BECERİK ALTINDİŞ SİNEM
Beginning with the Fundamentals of the Form: Functions, Structures, Concepts, Contexts and Space
“FIDE’98 International Conference on First Year Architectural Design Education” International Conference, İstanbul/TÜRKİYE, 14 Ekim 1998
ESİN NUR, ARI İFFET HÜLYA, ÇAĞDAŞ GÜLEN, EREN ÇİĞDEM, HACIHASANOĞLU AYŞE IŞIL, HACIHASANOĞLU ORHAN, GÜRER LATİFE, ÖZSOY FATMA AHSEN, PULAT GÖKMEN GÜLÇİN, ULUSU URAZ TÜRKAN, DÜLGEROĞLU FAZİLET YURDANUR
Gülçin Pulat Gökmen Tam metin bildiri
Development and application of a rubric specific for the senior year Graduation Design Projects for assessing learning outcomes
ICEILT, International Congress on Education, Innovation and Learning Technologies, Granada/İSPANYA, 21 Eylül 2015
GÖMEÇ ÇİĞDEM,KÖSE MUTLU BÖRTE,DÜLEKGÜRGEN EBRU,ÖZTÜRK İZZET,TANIK AYŞEGÜL
Ebru Dülekgürgen Tam metin bildiri
Case study on rubric based assessments for senior year Graduation Design Project and recommendations for improving the assessment tools
ICEILT, International Congress on Education, Innovation and Learning Technologies, Granada/İSPANYA, 21 Eylül 2015
DÜLEKGÜRGEN EBRU,KARAHAN ÖZGÜN ÖZLEM,GÖMEÇ ÇİĞDEM,ÜNALAN CEM
Ebru Dülekgürgen Tam metin bildiri
AI Driven Creativity in Early Design Education: A pedagogical approach in the age of Industry 5.0
Co-creating the Future – eCAADe 40, Ghent/BELÇİKA, Vol. 1, 13 Eylül 2022, s. 133-142, ISSN: 2684-1843
AKÇAY KAVAKOĞLU AYŞEGÜL, ALMAÇ BİHTER, ESER BEGÜM, ALAÇAM SEMA
Ayşegül Akçay Kavakoğlu Tam metin bildiri
Using Mathematical Models in Game Design: A Survival Mechanics Case Game + Design Education Proceedings of PUDCAD 2020
2020, s. 157-166, Springer
TİNÇ HÜSEYİN KUTAY
Asset-Based Extended Reality Model for Distance Learning Game + Design Education Proceedings of PUDCAD 2020
2020, s. 375-392, Springer
TİNÇ HÜSEYİN KUTAY,SÜNGÜ ERTUĞRUL,ATİKER BARIŞ
Hüseyin Kutay Tinç Bilimsel KitapKitap Bölümü
LEARNING FROM SHADOWS: RECLAIMING THE FIRST- YEAR DESIGN STUDIO ON THE SURFACES OF THE PARENTAL HOME
Online Education: Teaching In a Time of Change AMPS: PARADE, Vol. 23, No. 2, 21 Nisan 2021, s. 55-65, ISSN: ISSN 2398-9467
ALMAÇ BİHTER, ESER BEGÜM
Bihter Almaç Tam metin bildiri

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