The Bullying Game: Sexism Based Toxic Language Analysis on Online Games Chat Logs by Text Mining
The International Conference on Gender Studies and Sexuality (ICGSS), Amsterdam/HOLLANDA, 5 Kasım 2021
İLKKARACAN AJAS İPEK, YILDIRIM NİHAN, KAYA TOLGA, EKİCİLER ASLI, AHİOĞLU İMRAN, EKİCİLER ASLI, AHİOĞLU İMRAN, EKİCİLER ASLI, AHİOĞLU İMRAN
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History-Themed Games in History Education: Experiences on a Blended World History Course
17th International Conference on Information Technology Based Higher Education and Training (ITHET), 26 Nisan 2018
KURAN MEHMET ŞÜKRÜ, TOZOĞLU AHMET ERDEM, TAVERNARI CINZIA
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Machine learning driven extended matrix norm method for the solution of large-scale zero-sum matrix games
Journal of Computational Science, Vol. 68, Nisan 2023, ISSN: 1877-7503
İZGİ BURHANEDDİN, ÖZKAYA MURAT, ÜRE NAZIM KEMAL, PERC MATJAZ
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Using Video Games For Design Education: An Example Of Developing Earthquake Scenarios For Home Environments
ICMEK5TH International Congress on Interior Architecture Education “Rethinking, İstanbul/TÜRKİYE, 16 Haziran 2022
ÖKSÜZ MERVE, CORDAN ÖZGE
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Using Video Games for Design Education: An Example of Developing Earthquake Scenarios for Home Environments
Journal of Design Sudio, Ekim 2022, s. 65-73, ISSN: 2687-2838
ÖKSÜZ MERVE, CORDAN ÖZGE
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The Quest of Spatial Presence by Puzzle-Solving Games in VR
41st Education and Research in Computer Aided Architectural Design in Europe (eCAADe) Conference, Graz/AVUSTURYA, Vol. 2, 20 Eylül 2023, s. 833-842, ISSN: 2684-1843
TAŞDELEN MERVE, GÜLEÇ ÖZER DERYA, AKÇAY KAVAKOĞLU AYŞEGÜL
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The Bullying Game: Sexism Based Toxic Language Analysis on Online Games Chat Logs by Text Mining
International Conference on Gender Studies and Sexuality, Amsterdam/HOLLANDA, 5 Kasım 2021
EKİCİLER ASLI, AHİOĞLU İMRAN, YILDIRIM NİHAN, İLKKARACAN AJAS İPEK, KAYA TOLGA
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The Quest of Spatial Presence by Puzzle-Solving Games in VR
41st Education and Research in Computer Aided Architectural Design in Europe (eCAADe) Conference, Graz/AVUSTURYA, Vol. 2, 20 Eylül 2023, s. 833-842, ISSN: 2684-1843
TAŞDELEN MERVE, GÜLEÇ ÖZER DERYA, AKÇAY KAVAKOĞLU AYŞEGÜL
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Interactive Games with an Assistive Robotic System for Hearing-Impaired Children
International Conference of the Association for the Advancement of Assistive Technology in Europe (AAATE), 11 Eylül 2017
ULUER PINAR, AKALIN NEZİHA, GÜRPINAR CEMAL, KÖSE HATİCE
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Extended matrix norm method: Applications to bimatrix games and convergence results
Applied Mathematics and Computation, Vol. 438, Şubat 2023, ISSN: 0096-3003
İZGİ BURHANEDDİN, ÖZKAYA MURAT, ÜRE NAZIM KEMAL, PERC MATJAZ
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Machine learning driven extended matrix norm method for the solution of large-scale zero-sum matrix games
Journal of Computational Science, Nisan 2023, ISSN: 1877-7503
İZGİ BURHANEDDİN, ÖZKAYA MURAT, ÜRE NAZIM KEMAL, PERC MATJAZ
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A Review of Metaverse's Definitions, Architecture, Applications, Challenges, Issues, Solutions, and Future Trends
IEEE ACCESS, Vol. 10, Ocak 2022, s. 32, ISSN: 2169-3536
SHAYEA IBRAHEEM ABDULLAH MOHAMMED
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Serious games in future skills development: A systematic review of the design approaches
COMPUTER APPLICATIONS IN ENGINEERING EDUCATION, Vol. 30, No. 5, Ocak 2022, s. 22, ISSN: 1061-3773
GÜRBÜZ SÜLEYMAN CİHAN, ÇELİK METİN
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The Bullying Game: Sexism Based Toxic Language Analysis in Online Games Chat Logs by Text Mining
Journal of International Women's Studies, Vol. 24, No. 3, Ocak 2022, ISSN: 15398706
YILDIRIM NİHAN, EKİCİLER ASLI, AHİOĞLU İMRAN, KAYA TOLGA, İLKKARACAN AJAS İPEK
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The Bullying Game: Sexism Based Toxic Language Analysis on Online Games Chat Logs by Text Mining
Journal of International Women's Studies, Vol. 24, No. 3, Mayıs 2022, s. 1-17, ISSN: 1539-8706
EKİCİLER ASLI, AHİOĞLU İMRAN, YILDIRIM NİHAN, İLKKARACAN AJAS İPEK, KAYA TOLGA
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Extended matrix norm method: Applications to bimatrix games and convergence results
Applied Mathematics and Computation, Vol. 438, Şubat 2023, s. 127553-127563, ISSN: 0096-3003
İZGİ BURHANEDDİN, ÖZKAYA MURAT, ÜRE NAZIM KEMAL, PERC MATJAZ
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Using Video Games for Design Education: An Example of Developing Earthquake Scenarios for Home Environments
Journal of Design Sudio, Ekim 2022, s. 65-73, ISSN: 2687-2838
ÖKSÜZ MERVE, CORDAN ÖZGE
|
Using Video Games For Design Education: An Example Of Developing Earthquake Scenarios For Home Environments
ICMEK5TH International Congress on Interior Architecture Education “Rethinking, İstanbul/TÜRKİYE, 16 Haziran 2022
ÖKSÜZ MERVE, CORDAN ÖZGE
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The Bullying Game: Sexism Based Toxic Language Analysis on Online Games Chat Logs by Text Mining
The International Conference on Gender Studies and Sexuality, Amsterdam/HOLLANDA, 5 Ekim 2021, s. 13-32
EKİCİLER ASLI, AHİOĞLU İMRAN, YILDIRIM NİHAN, İLKKARACAN AJAS İPEK
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The Bullying Game: Sexism Based Toxic Language Analysis on Online Games Chat Logs by Text Mining
International Conference on Gender Studies and Sexuality, Amsterdam/HOLLANDA, 5 Kasım 2021
EKİCİLER ASLI, AHİOĞLU İMRAN, YILDIRIM NİHAN, İLKKARACAN AJAS İPEK, KAYA TOLGA
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