Time as the Immaterial Structure of Architectural Education Towards a New European Bauhaus - Challenges in Design Education: EAAE Annual Conference - Madrid 2022
lozan/İSVİÇRE, 2023, Springer Nature
KARA MERT ZAFER, TÜRKKAN SEVGİ
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The Impact of Human-Centered Design of Game Mechanics on Feelings of Belonging Game + Design Education Proceedings of PUDCAD 2020
2020, s. 167-177, Springer
TİNÇ HÜSEYİN KUTAY,SÜNGÜ ERTUĞRUL
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Audio Centered Game Development in Mobile VR Game + Design Education - Proceedings of PUDCAD 2020
2021, s. 217-232, Springer International Publishing
SEFERCİOĞLU ECE NAZ, KÖSE HATİCE
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An investigation on life center unit's design criteria in inclusive education environments: A case study on SERÇEV Accessible Vocational High School
Sosyal Bilimler Enstitüsü, İstanbul Teknik Üniversitesi, 2017
SİMGE GÜLBAHAR
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GAME-BASED LEARNING IN ARCHITECTURE EDUCATION: CONSOLIDATING VISUAL DESIGN PRINCIPLES IN FRESHMEN
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2023
MERT KARAKAYA
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Urban design in education: A flexible computational spatial model
Fen Bilimleri Enstitüsü, İstanbul Teknik Üniversitesi, 2018
MİRAY BAŞ YILDIRIM
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Lesson 1 in Design Computing Does not Have to be with Computers Basic design exercises exercises in visual computing
Education and Research in Computer-aided Architectural Design in Europe (eCAADe) 23 Digital Design: The Quest for New Paradigms, Vol. 1, s. 311-318
ÖZKAR MİNE
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The Changing Face of Architectural Design Education at METU The Problem of Integrated Design
CIB Workshop Towards A New Proactive Theme: “Integrated Design Solutions (IDS), 14.03.2006
GÖNENÇ SORGUÇ ARZU, ÖZKAR MİNE
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Reconsidering Design Pedagogy through Diffusion Models
Digital Design Reconsidered - the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023, Graz/AVUSTURYA, 20 Eylül 2023
ÇİÇEK SELEN, TURHAN GÖZDE DAMLA, ÖZKAR MİNE
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What We Learnt from Design Teaching in Collaborative Virtual Environments
29th Conference on Education in Computer Aided Architectural Design in Europe (eCAADe), Ljubljana/SLOVENYA, 21 Kasım 2013, s. 203-212
GÜL LEMAN FİGEN
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[des-Fi]XR: Envisioning future spaces with XR technologies by using design fiction
Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023), Graz/AVUSTURYA, Vol. 2, 20 Eylül 2023, s. 873-882
MORALIOĞLU BEGÜM, GÜL LEMAN FİGEN
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Exploring Co-design with an AI Partner: The GAI-A Interface in Architectural Education
International Conference on Cooperative Design, Visualization and Engineering, Valencia/İSPANYA, 15 Eylül 2024
GÜL LEMAN FİGEN,DELİKANLI BURAK,ÜNEŞİ OĞULCAN,GÜL ERTUĞRUL ÖMER
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Mapping Current Trends on Gamification of Cultural Heritage Game + Design Education. Springer Series in Design and Innovation, vol 13
Cham/İSVEÇ, 2021, s. 281-279, Springer, Chan
KARAHAN SEVDE, GÜL LEMAN FİGEN
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Constructivist Learning Theory in Virtual Design Studios Constructivist Learning Theory in Virtual Design Studios-Computational Design Methods and Technologies Applications in CAD CAM and CAE Education
2012, s. 139-162, IGI Global
LEMAN FİGEN GÜL, NİNG GU, ANTHONY WİLLİAMS
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When Rabbits Lead to Ideas: Inspiring Design by Retelling Stories through Metaphors
DRS Learn X Design 2019: 5th International Conference for Design Education Researchers, Ankara/TÜRKİYE, 9 Temmuz 2019, s. 461-468
ÇELİKOĞLU ÖZGE
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An Ethnography of the Design Studio: Exploring Social Interactions and Performances in Studio Environment through Goffman’s Dramaturgical Approach
DRS Learn X Design 2019: 5th International Conference for Design Education Researchers, Ankara/TÜRKİYE, 9 Temmuz 2019, s. 313-320
KARABULUT SÜLEYMAN ENES,ÇELİKOĞLU ÖZGE
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Learning by doing revisited: An interactive experience in teaching design methods
DRS // CUMULUS 2013: 2nd International Conference for Design Education Researchers, Oslo/NORVEÇ, Vol. 3, 14 Mayıs 2013, s. 1652-1666
ÇELİKOĞLU ÖZGE,TİMUR ÖĞÜT ŞEBNEM
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Of Dreams and Representations: Storytelling and Design
DRS Learn X Design 2015: 3rd International Conference for Design Education Researchers, Chicago/AMERİKA BİRLEŞİK DEVLETLERİ, Vol. 3, 28 Haziran 2015, s. 1227-1235
ÇELİKOĞLU ÖZGE
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Serious games in future skills development: A systematic review of the design approaches
COMPUTER APPLICATIONS IN ENGINEERING EDUCATION, Vol. 30, No. 5, Ocak 2022, s. 22, ISSN: 1061-3773
GÜRBÜZ SÜLEYMAN CİHAN, ÇELİK METİN
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Mapping Current Trends on Gamification of Cultural Heritage
the proceedings of the PUDCAD Universal Design Practice Conference: Game Design Education, 24 Haziran 2020, s. 281-293, ISSN: 978-3-030-65060-5
KARAHAN SEVDE GÜNER,GÜL LEMAN FİGEN
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