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Toplam 57 adet sonuçtan 20 tanesi görüntülenmektedir.

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Özel Aralık Girişi

Enhancing virtual reality musical instrument design: Solving software topology problems with VRMI Creation Toolkit
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2021
OZAN SARIER
Can Karadoğan Tez Doktora Tamamlandı
Virtual and augmented reality based interfaces for choreography generation
Fen Bilimleri Enstitüsü, İstanbul Teknik Üniversitesi, 2017
TAFADZWA JOSEPH DUBE
Gökhan İnce Tez Yüksek Lisans Tamamlandı
Reduction of dental anxiety in children using virtual reality
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2021
FATMA BETÜL GÜREŞ
Gökhan İnce Tez Yüksek Lisans Tamamlandı
A serious game using virtual reality and augmented reality in a driving license test
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2021
TUĞÇE AVŞAR
Hatice Köse Tez Yüksek Lisans Tamamlandı
Spatial audio localization as a gameplay element: Design, development, and evaluation of an audio-based virtual reality game
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2021
ECE NAZ SEFERCİOĞLU
Hatice Köse Tez Yüksek Lisans Tamamlandı
Analysing the user experience of the virtual reality storytelling with the visual and the aural stimuli
Fen Bilimleri Enstitüsü, İstanbul Teknik Üniversitesi, 2018
BURCU NİMET DUMLU
Yüksel Demir Tez Yüksek Lisans Tamamlandı
A new approach to design education: Evaluations of 3D virtual worlds on design teaching and learning
7th International Conference on Construction Applications of Virtual Reality, 22 Ekim 2007, s. 40-49
GÜL LEMAN FİGEN,GU NİNG,WİLLİAMS ANTHONY
From Panoramas to Virtual Reality of War: A Contemporary Art Historiography of Hito Steyerl’s Virtual Leonardo’s Submarine
The 3rd International Graduate Research Symposium, 8 Mayıs 2024, s. 63
YETİŞKİN DOĞRUSÖZ EBRU BELGİN,SELİK PELİNSU
“The Design Process in Education and The Importance of Virtual Environment”
Sanal Ortamda Sanat ve Tasarım, Art, Design and Virtual Reality, Haziran 2003, s. 130-147
SECIL SATIR ELMIRA SENER
Experiencing Cultural Heritage Through Gamification – Mardin orphanage
41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023), GRAZ/AVUSTURYA, Vol. 2, 20 Eylül 2023, s. 671-680, ISSN: 2684-1843
KALAK DOĞAN, GÜLEÇ ÖZER DERYA, AYDIN SERDAR
An overview of virtual reality within industrial design education
JOURNAL OF ENGINEERING DESIGN AND TECHNOLOGY, Vol. 18, No. 6, Ekim 2020, s. 1889-1905, ISSN: 1726-0531
HAMURCU AHMET, TİMUR ŞEBNEM, RIZVANOĞLU KEREM
Ahmet Hamurcu Özgün Makale
User Insights about Using Immersive Virtual Reality in Industrial Design Studio Courses
2nd International Symposium on Multidisciplinary Studies and Innovative Technologies, Ankara/TÜRKİYE, 19 Ekim 2018, s. 155-162
HAMURCU AHMET
Ahmet Hamurcu Tam metin bildiri
A Review of Metaverse's Definitions, Architecture, Applications, Challenges, Issues, Solutions, and Future Trends
IEEE ACCESS, Vol. 10, Ocak 2022, s. 32, ISSN: 2169-3536
SHAYEA IBRAHEEM ABDULLAH MOHAMMED
A Study of the Application of Virtual Reality Technology as an Anthropometric Measurement Tool
Interaction Design and Architecture(s), No. 55, Haziran 2023, s. 194-211, ISSN: 18269745
UÇAR UĞUR EFE, GÖKDEMİR GÖZDE, GARİP ERVİN
Ervin Garip Özgün Makale
Examination Of Dimensional Perception Through Virtual Reality Technology In Interior Spaces
International Congress on Art and Design Research, 20 Haziran 2022, s. 772-793
UÇAR UĞUR EFE, GÖKDEMİR GÖZDE, GARİP ERVİN
Ervin Garip Tam metin bildiri
A Review of Spatial Affordance in Virtual Reality: The affordance of the Spatial Presence in VR
MsTAS, İstanbul/TÜRKİYE, 12 Haziran 2023
TAŞDELEN MERVE, GÜLEÇ ÖZER DERYA, AKÇAY KAVAKOĞLU AYŞEGÜL
Derya Güleç Özer Tam metin bildiri
BORROWING TOOLS FROM VIDEO GAME INDUSTRY TO CREATE A VIRTUAL REALITY MUSIC INSTRUMENT: VRMINE
PORTE AKADEMİK, No. 17, Temmuz 2018, s. 76-87, ISSN: 2619-9688
SARIER OZAN, KARADOĞAN CAN
The Impact of Digital Technologies On Collaborative Design
MEGARON, Vol. 15, No. 1, Ocak 2020, ISSN: 1309-6915
GÜL LEMAN FİGEN
The Quest of Spatial Presence by Puzzle-Solving Games in VR
41st Education and Research in Computer Aided Architectural Design in Europe (eCAADe) Conference, Graz/AVUSTURYA, Vol. 2, 20 Eylül 2023, s. 833-842, ISSN: 2684-1843
TAŞDELEN MERVE, GÜLEÇ ÖZER DERYA, AKÇAY KAVAKOĞLU AYŞEGÜL
Beyond the Game: Exploring the Impact of Flow Experience on Player Behaviors in Virtual Reality Gaming
3. Uluslararası Lisansüstü Çalışmalar Kongresi, 14 Haziran 2023, s. 466-473, ISSN: 978‐605‐73639‐7‐8
DEMİRDÖĞER ALPEREN, BURNAZ HURİYE ŞEBNEM
Huriye Şebnem Burnaz Tam metin bildiri

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