Disjunction of Digital Game Spaces
Mimarlıkta Sayısal Tasarım Sempozyumu, Eskişehir/TÜRKİYE, 24 Haziran 2022
UYAN BETÜL
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An entropy-based analysis approach for 3D game environments utilizing proximity of game assets
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2023
EFAY İZEL TAN
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Deep learning for game genre classification from game posters
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2025
BATIKAAN GÜNEŞ
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Harnessing Engagement and Effectiveness in EElisa Activities Through Game-Based Learning: Examination of A Workshop Series by The Circular EElisa Community
1st EELISA INTERNATIONAL CONFERENCE, Bükreş/ROMANYA, 4 Ekim 2023, s. 18-20
AKÇAY KAVAKOĞLU AYŞEGÜL, AKÇAKAYA WAITE JR İMGE, ROBESCU LACRAMIOARA DIANA, COCARTA DIANA MARIANA, VUTA LIANA IOANA, CORSİNİ FİLİPPO
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Game-based learning about the circular economy in building sustainable communities: a case of international and interdisciplinary university collaboration
International Journal of Sustainability in Higher Education, Vol. 25, No. 9, Ekim 2024, s. 378-396, ISSN: 1467-6370
AKÇAKAYA WAITE JR İMGE,AKÇAY KAVAKOĞLU AYŞEGÜL,ROBESCU LACRAMİOARA DİANA,COCARTA DİANA MARİANA,VUTA LİANA IOANA
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Color Blindness in the Digital Gaming Landscape: Addressing Critical Issues and Research Gaps
17th European Conference on Games Based Learning, ECGBL 2023, twente/HOLLANDA, Vol. 17, No. 1, 5 Ekim 2023, s. 817-825, ISSN: 2049-0992
TİLLEM MERVE, GÜN AHMET
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Game-Based Learning about the Circular Economy in Building Sustainable Communities: A Case of International and Interdisciplinary University Collaboration
International Journal of Sustainability in Higher Education, Vol. 25, No. 9, Ekim 2024, s. 378-396, ISSN: 1467-6370
AKÇAKAYA WAITE JR İMGE,AKÇAY KAVAKOĞLU AYŞEGÜL,ROBESCU LACRAMIOARA DIANA,COCARTA DIANA MARIANA,VUTA LIANA IOANA
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Harnessing Engagement and Effectiveness in EELISA Activities through Game-Based Learning: Examination of a Workshop Series by the Circular EELISA Community
1st EELISA International Conference - "Becoming the Engine that Leads to a New Future", Bükreş/ROMANYA, 4 Ekim 2023, s. 18-20
AKÇAY KAVAKOĞLU AYŞEGÜL, AKÇAKAYA WAITE JR İMGE, ROBESCU LACRAMIOARA DIANA, COCARTA DIANA MARIANA, VUTA LIANA IOANA, CORSINI FILIPPO
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Serious games in future skills development: A systematic review of the design approaches
COMPUTER APPLICATIONS IN ENGINEERING EDUCATION, Vol. 30, No. 5, Ocak 2022, s. 22, ISSN: 1061-3773
GÜRBÜZ SÜLEYMAN CİHAN, ÇELİK METİN
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Catch me if you can: A pursuit-evasion game with intelligent agents in the Unity 3D game environment
2020 International Conference on Electrical Engineering (ICEE), 25 Eylül 2020
SAHİN IHSAN,KUMBASAR TUFAN
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Game theory-oriented approach for disassembly line worker assignment and balancing problem with multi-manned workstations
COMPUTERS & INDUSTRIAL ENGINEERING, Vol. 181, Ocak 2023, s. 22, ISSN: 0360-8352
KÖSE YILDIZ, ÇEVİKCAN EMRE, ERTEMEL SİNAN, MURAT MİRAÇ
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A Critical Review of Video Game Controller Designs
Proceedings of the PUDCAD Universal Design Practice Conference: Game + Design Education, İstanbul/TÜRKİYE, 24 Haziran 2020, s. 311-323
AKYAMAN SEREFRAZ, ALPPAY EKREM CEM
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Consensus Building via Cooperative Game Theory in the Process of Urban Redevelopment
53nd European Congress of the Regional Science Association, 29 Ağustos 2013
KÜÇÜKMEHMETOĞLU MEHMET,BÜYÜKGÖZ ALİ
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An Integrative Approach Between Game Theory and Pareto Frontier Concepts for The Transboundary Water Resources Allocations Case of the Euphrates and Tigris
50th European Congress of the Regional Science Association, Jönköping/İSVEÇ, 19 Ağustos 2010
KÜÇÜKMEHMETOĞLU MEHMET
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A Method for Decoding and Representing Time in Fourdimensional Spaces via Digital Game Environment
Journal of Computational Design, Vol. 1, No. 4, Mart 2023, s. 99-120, ISSN: 2687-4318
UYAN BETÜL, YAZICI SEVİL
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Audio Centered Game Development in Mobile VR
Game + Design Education - Proceedings of PUDCAD 2020, istanbul/TÜRKİYE, Vol. 13, 24 Haziran 2020, s. 217-232
SEFERCİOĞLU ECE NAZ, KÖSE HATİCE
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Audio Centered Game Development in Mobile VR Game + Design Education - Proceedings of PUDCAD 2020
2021, s. 217-232, Springer International Publishing
SEFERCİOĞLU ECE NAZ, KÖSE HATİCE
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Kinect interacted drum game for disabled children
2014 22nd Signal Processing and Communications Applications Conference (SIU), Trabzon, Turkey/TÜRKİYE, 23 Nisan 2014
ECE CALIKUS,KÖSE HATİCE,İNCE GÖKHAN
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Multi-objective Assessment of Warehouse Storage Policies in Logistics and a Fuzzy Information Axiom Approach Applications of Multi Criteria and Game Theory Approaches
2014, s. 57-82, Springer
ÇEVİKCAN EMRE,UÇAL SARI İREM,KAHRAMAN CENGİZ
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Coalition possibility of riparian countries via game theory and fuzzy logic models
Water Resources Research, Vol. 46, No. 12, Aralık 2010, ISSN: 00431397
KÜÇÜKMEHMETOĞLU MEHMET,ŞEN ZEKAİ,ÖZGER MEHMET
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