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Disjunction of Digital Game Spaces
Mimarlıkta Sayısal Tasarım Sempozyumu, Eskişehir/TÜRKİYE, 24 Haziran 2022
UYAN BETÜL
An entropy-based analysis approach for 3D game environments utilizing proximity of game assets
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2023
EFAY İZEL TAN
Sema Alaçam Doğan Tez Yüksek Lisans Tamamlandı
Deep learning for game genre classification from game posters
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2025
BATIKAAN GÜNEŞ
Sanem Sarıel Uzer Tez Yüksek Lisans Tamamlandı
Harnessing Engagement and Effectiveness in EElisa Activities Through Game-Based Learning: Examination of A Workshop Series by The Circular EElisa Community
1st EELISA INTERNATIONAL CONFERENCE, Bükreş/ROMANYA, 4 Ekim 2023, s. 18-20
AKÇAY KAVAKOĞLU AYŞEGÜL, AKÇAKAYA WAITE JR İMGE, ROBESCU LACRAMIOARA DIANA, COCARTA DIANA MARIANA, VUTA LIANA IOANA, CORSİNİ FİLİPPO
Game-based learning about the circular economy in building sustainable communities: a case of international and interdisciplinary university collaboration
International Journal of Sustainability in Higher Education, Vol. 25, No. 9, Ekim 2024, s. 378-396, ISSN: 1467-6370
AKÇAKAYA WAITE JR İMGE,AKÇAY KAVAKOĞLU AYŞEGÜL,ROBESCU LACRAMİOARA DİANA,COCARTA DİANA MARİANA,VUTA LİANA IOANA
Color Blindness in the Digital Gaming Landscape: Addressing Critical Issues and Research Gaps
17th European Conference on Games Based Learning, ECGBL 2023, twente/HOLLANDA, Vol. 17, No. 1, 5 Ekim 2023, s. 817-825, ISSN: 2049-0992
TİLLEM MERVE, GÜN AHMET
Game-Based Learning about the Circular Economy in Building Sustainable Communities: A Case of International and Interdisciplinary University Collaboration
International Journal of Sustainability in Higher Education, Vol. 25, No. 9, Ekim 2024, s. 378-396, ISSN: 1467-6370
AKÇAKAYA WAITE JR İMGE,AKÇAY KAVAKOĞLU AYŞEGÜL,ROBESCU LACRAMIOARA DIANA,COCARTA DIANA MARIANA,VUTA LIANA IOANA
Harnessing Engagement and Effectiveness in EELISA Activities through Game-Based Learning: Examination of a Workshop Series by the Circular EELISA Community
1st EELISA International Conference - "Becoming the Engine that Leads to a New Future", Bükreş/ROMANYA, 4 Ekim 2023, s. 18-20
AKÇAY KAVAKOĞLU AYŞEGÜL, AKÇAKAYA WAITE JR İMGE, ROBESCU LACRAMIOARA DIANA, COCARTA DIANA MARIANA, VUTA LIANA IOANA, CORSINI FILIPPO
Serious games in future skills development: A systematic review of the design approaches
COMPUTER APPLICATIONS IN ENGINEERING EDUCATION, Vol. 30, No. 5, Ocak 2022, s. 22, ISSN: 1061-3773
GÜRBÜZ SÜLEYMAN CİHAN, ÇELİK METİN
Catch me if you can: A pursuit-evasion game with intelligent agents in the Unity 3D game environment
2020 International Conference on Electrical Engineering (ICEE), 25 Eylül 2020
SAHİN IHSAN,KUMBASAR TUFAN
Tufan Kumbasar Tam metin bildiri
Game theory-oriented approach for disassembly line worker assignment and balancing problem with multi-manned workstations
COMPUTERS & INDUSTRIAL ENGINEERING, Vol. 181, Ocak 2023, s. 22, ISSN: 0360-8352
KÖSE YILDIZ, ÇEVİKCAN EMRE, ERTEMEL SİNAN, MURAT MİRAÇ
A Critical Review of Video Game Controller Designs
Proceedings of the PUDCAD Universal Design Practice Conference: Game + Design Education, İstanbul/TÜRKİYE, 24 Haziran 2020, s. 311-323
AKYAMAN SEREFRAZ, ALPPAY EKREM CEM
Ekrem Cem Alppay Tam metin bildiri Oyuncu Deneyimi
Consensus Building via Cooperative Game Theory in the Process of Urban Redevelopment
53nd European Congress of the Regional Science Association, 29 Ağustos 2013
KÜÇÜKMEHMETOĞLU MEHMET,BÜYÜKGÖZ ALİ
An Integrative Approach Between Game Theory and Pareto Frontier Concepts for The Transboundary Water Resources Allocations Case of the Euphrates and Tigris
50th European Congress of the Regional Science Association, Jönköping/İSVEÇ, 19 Ağustos 2010
KÜÇÜKMEHMETOĞLU MEHMET
A Method for Decoding and Representing Time in Fourdimensional Spaces via Digital Game Environment
Journal of Computational Design, Vol. 1, No. 4, Mart 2023, s. 99-120, ISSN: 2687-4318
UYAN BETÜL, YAZICI SEVİL
Audio Centered Game Development in Mobile VR
Game + Design Education - Proceedings of PUDCAD 2020, istanbul/TÜRKİYE, Vol. 13, 24 Haziran 2020, s. 217-232
SEFERCİOĞLU ECE NAZ, KÖSE HATİCE
Hatice Köse Tam metin bildiri
Audio Centered Game Development in Mobile VR Game + Design Education - Proceedings of PUDCAD 2020
2021, s. 217-232, Springer International Publishing
SEFERCİOĞLU ECE NAZ, KÖSE HATİCE
Hatice Köse Bilimsel KitapKitap Bölümü
Kinect interacted drum game for disabled children
2014 22nd Signal Processing and Communications Applications Conference (SIU), Trabzon, Turkey/TÜRKİYE, 23 Nisan 2014
ECE CALIKUS,KÖSE HATİCE,İNCE GÖKHAN
Hatice Köse Tam metin bildiri
Multi-objective Assessment of Warehouse Storage Policies in Logistics and a Fuzzy Information Axiom Approach Applications of Multi Criteria and Game Theory Approaches
2014, s. 57-82, Springer
ÇEVİKCAN EMRE,UÇAL SARI İREM,KAHRAMAN CENGİZ
Emre Çevikcan Araştırma ( Tez Hariç) KitabıKitap Bölümü
Coalition possibility of riparian countries via game theory and fuzzy logic models
Water Resources Research, Vol. 46, No. 12, Aralık 2010, ISSN: 00431397
KÜÇÜKMEHMETOĞLU MEHMET,ŞEN ZEKAİ,ÖZGER MEHMET

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