Kinect interacted drum game for disabled children
2014 22nd Signal Processing and Communications Applications Conference (SIU), Trabzon, Turkey/TÜRKİYE, 23 Nisan 2014
ECE CALIKUS,KÖSE HATİCE,İNCE GÖKHAN
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Overcoming 5G ultra-density with game theory: Alpha-beta pruning aided conflict detection
Elsevier Pervasive and Mobile Computing, Vol. 63, Mart 2020, ISSN: 1574-1192
BİLEN TUĞÇE, CANBERK BERK
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Total Quality Management in the context of University 4.0: New game new rules
Frontiers in Education, Mart 2023, ISSN: 2504-284X
ÜLKER NİLÜFER
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Rationing Rules Under Uncertain Claims: A Survey Game Theory and Networks
2021, s. 177-199, Springer Singapore
ERTEMEL SİNAN, KUMAR RAJNİSH
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Evaluating Virtual Game Design for Cultural Heritage Interpretation: An Exploratory Study on arkeOyun
Heritage, Vol. 8, Ocak 2025, ISSN: 2571-9408
GÜNER SEVDE,GÜL LEMAN FİGEN
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Game Development Process
2ND INTERNATIONAL GRADUATE RESEARCH SYMPOSIUM – IGRS’23, istanbul/TÜRKİYE, 16 Mayıs 2023
YAYLA YAVUZ SELİM,GÜN AHMET,TİNÇ HÜSEYİN KUTAY
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Effects of Educational Policies on Design of Inclusive Schools: SERÇEV Case
Game+Design Education: PUDCAD Universal Design Education Practice Conference, 24 Haziran 2020
GÜLBAHAR SİMGE, CORDAN ÖZGE
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Game+Design Education: Proceedings of PUDCAD 2020
2022, Springer
CORDAN ÖZGE, ARSLAN DİNÇAY DEMET, YURDAKUL ÇAĞIL, ÖKSÜZ ELİF BELKIS, SEMİZOĞLU SENA
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Coalition possibility of riparian countries via game theory and fuzzy logic models
Water Resources Research, Vol. 46, No. 12, Aralık 2010, ISSN: 00431397
KÜÇÜKMEHMETOĞLU MEHMET,ŞEN ZEKAİ,ÖZGER MEHMET
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Coalition possibility of riparian countries via game theory and fuzzy logic models
Water Resources Research, Vol. 46, No. 12, Aralık 2010, ISSN: 00431397
KUCUKMEHMETOGLU MEHMET,ŞEN ZEKAİ,ÖZGER MEHMET
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Development of an Educational Video Game for the Teaching of Landscape Grading Principles
DLA 2016, 1 Haziran 2016
ÖRNEK MUHAMMED ALİ,SEÇKİN YASİN ÇAĞATAY
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Contemporary Istanbul Çağdaş Sanat Fuarı - Plugin Yeni Medya Sanatı Bölümü'nde "X-CHANGE" adlı sergi
İstanbul Lütfi Kırdar Uluslararası Sergi ve Kongre Sarayı, 12 Kasım 2015 - 15 Kasım 2015
MİAO XİAOCHUN, IVAN NAVARRO, CASEY REAS, EELCO BRAND, MO H ZAREEİ, MOREHSHİN ALLAHYARİ, MARCK, MORGAN WONG, BEGÜM YAMANLAR, SELÇUK ARTUT, ATÖLYE İSTANBUL, MİCHAEL FİSCHER, BAHÇEŞEHİR UNİVERSİTY GAME LAB, DECOL COOP., EPİTOME, İSKELE47, REFİK ÇOLAKOĞLU (İTÜ), SHAHAR MARCUS, PRİZMA, ANİTA ACKERMANN, AYŞE GÜL SÜTER, JOSEPH ALAN DEGİORGİS, BAGER AKBAY, BUŞRA TUNÇ, CAN BÜYÜKBERBER, DENİZ DERBENT, UFUK BARIŞ MUTLU, ERDAL İNCİ, NİHAT KARATAŞLI, NOHLAB, ONUR SÖNMEZ, Pİ SLİCES, UMUT GONCA
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Impacts of user-led innovation in video game industry
Sosyal Bilimler Enstitüsü, İstanbul Bilgi Üniversitesi, 2017
CAN AYDALGA
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Designing an augmented reality based city building game using cellular automata
Fen Bilimleri Enstitüsü, İstanbul Teknik Üniversitesi, 2020
ŞEREF ATİLLA GÜRBÜZ
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Procedural approaches in open-world games: Game artists' perspective
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2022
CAN ÖZMEN
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Alternate reality games as a physical interaction tool in game technologies
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2023
İREM PILEHVARIAN
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Increasing interactivity in video game music
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2023
AYDIN İBRAHİM KURU
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Exploring the role of game mechanics in generating spatial compositions: Snaris case
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2023
OZAN CAN ÖZVATAN
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Game-based learning in architecture education: Consolidating visual design principles in freshmen
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2023
MERT KARAKAYA
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Exploring the factors that affect game production process in casual mobile games
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2024
YAVUZ SELİM YAYLA
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