Kinect interacted drum game for disabled children
2014 22nd Signal Processing and Communications Applications Conference (SIU), Trabzon, Turkey/TÜRKİYE, 23 Nisan 2014
ECE CALIKUS,KÖSE HATİCE,İNCE GÖKHAN
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Effects of Educational Policies on Design of Inclusive Schools: SERÇEV Case
Game+Design Education: PUDCAD Universal Design Education Practice Conference, 24 Haziran 2020
GÜLBAHAR SİMGE, CORDAN ÖZGE
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Multi-objective Assessment of Warehouse Storage Policies in Logistics and a Fuzzy Information Axiom Approach Applications of Multi Criteria and Game Theory Approaches
2014, s. 57-82, Springer
ÇEVİKCAN EMRE,UÇAL SARI İREM,KAHRAMAN CENGİZ
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Audio Centered Game Development in Mobile VR Game + Design Education - Proceedings of PUDCAD 2020
2021, s. 217-232, Springer International Publishing
SEFERCİOĞLU ECE NAZ, KÖSE HATİCE
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Methods for Assessing 3D Virtual Worlds in Design Education Cases on Assessment in Scenario and Game based Virtual Worlds in Higher Education
2014, IGI Global
LEMAN FİGEN GÜL, NİNG GU, XİANGYU WANG, MİJEONG KİM
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Game+Design Education: Proceedings of PUDCAD 2020
2022, Springer
CORDAN ÖZGE, ARSLAN DİNÇAY DEMET, YURDAKUL ÇAĞIL, ÖKSÜZ ELİF BELKIS, SEMİZOĞLU SENA
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Coalition possibility of riparian countries via game theory and fuzzy logic models
Water Resources Research, Vol. 46, No. 12, Aralık 2010, ISSN: 00431397
KÜÇÜKMEHMETOĞLU MEHMET,ŞEN ZEKAİ,ÖZGER MEHMET
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Rationing Rules Under Uncertain Claims: A Survey Game Theory and Networks
2021, s. 177-199, Springer Singapore
ERTEMEL SİNAN, KUMAR RAJNİSH
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Total Quality Management in the context of University 4.0: New game new rules
Frontiers in Education, Mart 2023, ISSN: 2504-284X
ÜLKER NİLÜFER
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Development of an Educational Video Game for the Teaching of Landscape Grading Principles
DLA 2016, 1 Haziran 2016
ÖRNEK MUHAMMED ALİ,SEÇKİN YASİN ÇAĞATAY
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Contemporary Istanbul Çağdaş Sanat Fuarı - Plugin Yeni Medya Sanatı Bölümü'nde "X-CHANGE" adlı sergi
İstanbul Lütfi Kırdar Uluslararası Sergi ve Kongre Sarayı, 12 Kasım 2015 - 15 Kasım 2015
MİAO XİAOCHUN, IVAN NAVARRO, CASEY REAS, EELCO BRAND, MO H ZAREEİ, MOREHSHİN ALLAHYARİ, MARCK, MORGAN WONG, BEGÜM YAMANLAR, SELÇUK ARTUT, ATÖLYE İSTANBUL, MİCHAEL FİSCHER, BAHÇEŞEHİR UNİVERSİTY GAME LAB, DECOL COOP., EPİTOME, İSKELE47, REFİK ÇOLAKOĞLU (İTÜ), SHAHAR MARCUS, PRİZMA, ANİTA ACKERMANN, AYŞE GÜL SÜTER, JOSEPH ALAN DEGİORGİS, BAGER AKBAY, BUŞRA TUNÇ, CAN BÜYÜKBERBER, DENİZ DERBENT, UFUK BARIŞ MUTLU, ERDAL İNCİ, NİHAT KARATAŞLI, NOHLAB, ONUR SÖNMEZ, Pİ SLİCES, UMUT GONCA
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A serious game using virtual reality and augmented reality in a driving license test
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2021
TUĞÇE AVŞAR
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Spatial audio localization as a gameplay element: Design, development, and evaluation of an audio-based virtual reality game
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2021
ECE NAZ SEFERCİOĞLU
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A flight simulation tool for end-game simulations
Bilişim Enstitüsü, İstanbul Teknik Üniversitesi, 2009
ÖZER ÖZAYDIN
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The roles of matrix norms in the game theory
Fen Bilimleri Enstitüsü, İstanbul Teknik Üniversitesi, 2018
MURAT ÖZKAYA
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Weighted voting game based relay node management in vanets
Fen Bilimleri Enstitüsü, İstanbul Teknik Üniversitesi, 2016
ELHAM DEHGHAN BIYAR
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Increasing interactivity in video game music
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2023
AYDIN İBRAHİM KURU
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Generalized game-testing using reinforcement learning
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2023
UĞUR ÖNAL
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Alternate reality games as a physical interaction tool in game technologies
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2023
İREM PILEHVARIAN
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Generalized game-testing using reinforcement learning
Lisansüstü Eğitim Enstitüsü, İstanbul Teknik Üniversitesi, 2023
UĞUR ÖNAL
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